Maybe 'Hate' Is Too Strong a Word
But not by much.
The NCAA Rules Committee enacted a series of clock changes last week:
[...]
The first is the implementation of a 40/25-second play clock, similar to that of the NFL. At the end of every play, the 40-second clock will start, which is the rule in the NFL. The old college rules featured a 25-second clock that did not start until the officials marked the ball ready for play. On a change of possession, the first play will be run on a 25-second clock.
[...]
The rules committee made another recommendation that will certainly shorten the game.
After a player runs out of bounds and the ball is made ready to play, the official will start the game clock. Under the old rules the game clock would not start until the ball was snapped. This new rule will not apply in the final two minutes of the first half and the final two minutes of the game.
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[Emphasis added]
So is this believable? Actually... yeah. Late, unlamented Rule 3-2-5e was so universally despised that you could be forgiven for thinking the rule's actual name was "Hated Rule 3-2-5e," and coaches were at the forefront of said hatred. Why would they suddenly change course just a year later? If they've done this study and they think the results are valid, this appears to be away to appease the ever-ravenous needs of TV without slicing games.
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| Games* | Plays | Plays Per Team/Game | Seconds Per Play | |
| FBS | 1,504 | 108,194 | 71.94 | 25.02 |
| NFL | 512 | 32,133 | 62.76 | 28.68 |
* - For mathematical purposes (and because of games vs. I-AA teams whose stats are not included), this is the sum of all games played by all teams in the FBS and NFL, not the number of actual head-to-head matchups.
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In summary: still no good.
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Three seconds per snap or nine snaps per team may not seem like a significant difference, but week after week, a loss of 18 total plays per game will work out to about two-and-a-half or three possessions per game down the drain. That will probably be worth a decline of about 4-5 points every week, if the similar losses under the dreaded 3-2-5e are any indication. Any guess that the 40/25 clock will somehow increase plays is based on teams moving to the line quickly - "on consistent pace of play," in the words of the NCAA rep who responded to Orson's readers - but there is no incentive for offenses to take any less time than the rules afford. There's no way to predict the future with certainty, but the data from our "control group" (the NFL) indicates the number of plays will go down.
Aside from the incremental loss of football and increase in standing around, the larger point is that there is no problem with the existing rules. If games were too long (they're not), the culprit isn't the clock. The culprit is increased commercialization. Obviously, advertising isn't going anywhere; its expansion is natural as the game becomes more popular and more profitable. But its expansion at the expense of the game is insulting. The rules are not the problem. Market if you must, but consumers have the right to draw the line when the product is carved to suit the advertising.
Update [2008-2-19 8:10:17 by SMQ]: The Wiz and CFB Stats look at the network data and reach the same conclusion: the rules are not the problem. If there is a problem, that is, which there is not.
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Comments
Just checking here...
by drothgery on Feb 18, 2008 9:54 PM EST 0 recs
No
by SMQ on
Feb 18, 2008 10:37 PM EST
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Dubious assertions
But the conditions aren't the same, at least, not quite. CFB will still stop the game clock until the ball is marked "ready for play" following first downs, a rule that does not exist in the NFL and that will serve to slow down the college game slightly.
Beyond that, the NCAA and NFL will have virtually the same timing rules (exception: the NFL stops the game clock until the next play's snap in the final two minutes of the first half and final five of the second half. In college, it's the final two minutes of each half.)
Consequently, because of the 5-10 seconds added on each in-bounds first down in the college game, there should be slightly more plays in college.
by Jon Marthaler on Feb 19, 2008 2:05 AM EST 0 recs
Re: dubious assertions
I have never seen the NFL or college stop the game clock in the final two minutes outside of the usual situations (out of bounds, incomplete pass, first down in college) - the clock runs out on teams scrambling to get off the final play on a regular basis. The only existing provision inside of two minutes is the NFL's rule re: out of bounds plays: in regulation, the clock starts again on the spot, but inside of two minutes remains stopped until the next snap. The new college rules are identical to the NFL rules.
"Consequently, because of the 5-10 seconds added on each in-bounds first down in the college game, there should be slightly more plays in college. "
The NCAA's assertion is that it takes 15 seconds or more to spot the ball after a down. If it's only 5-10 seconds (I think you're right about that estimate), there will be demonstrably more time between plays with an automatic 40-second clock than the delayed 25-second clock. This is the main reason I think there are around 18 fewer plays in NFL games.
As it stands, the only significant difference in NFL and NCAA rules under the new provisions is the stoppage after first downs in college, which I think will be offset by the new out-of-bounds provision. There is no way starting the clock after out-of-bounds plays will not result in a reduction in snaps. If the number is 65 plays per team per game in the NCAA compared to 62 or 63 in the pros, the result is the same from the college perspective: it's a cut in the total number of plays.
The main crux of the argument is still that the 40-second play clock that runs immediately is the equivalent of the existing 25-second clock that doesn't run until the ball is set. I don't buy that yet.
by SMQ on
Feb 19, 2008 8:07 AM EST
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Clarification
I'm not saying that the rules changes will not result in fewer plays in college - they will - only that because of the first-down rule, college should still have more plays than the NFL.
by Jon Marthaler on
Feb 19, 2008 3:57 PM EST
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First Downs
I don't think we're going to see significantly less plays under the new rules. Maybe a few less due to out of bounds rule changes, but will not be as bad as the horrible kickoff rules.
by LandonC on Feb 19, 2008 11:51 AM EST 0 recs
No matter what research is put into this...
The problem is the networks and the cutaways after every blessed play. If the NCAA and the Networks really want to shorten the games they need to be the ones to do it. You can't regulate a kid running out of bounds for more time. Or a spike to stop the clock. Teams are going to find a way to slow down the clock. Do you think a team down by 4 with 58 seconds left gives a flying flip that they're making you miss the rerun to Grey's Anatomy. Or your local news?
There is no other answer here. The networks are pointing to the NCAA to fix their own problem and are left w/ 4 fingers pointing back at their selves.
by ThreeNout on Feb 19, 2008 12:23 PM EST 0 recs
Different styles of offense
I don't think this is gonna be as big of a difference as people (you) think.
by BigMOman on Feb 19, 2008 12:39 PM EST 0 recs
Styles are not very different in run:pass terms
And the clock only stops on incomplete passes. Completion percentages in college and the NFL are nearly identical.
Again, the effect of an NFL-style clock is NFL-style clock management. Even if the play clock doesn't reduce the number of plays (which I don't concede) the out-of-bounds rule ensures a decrease. If the number doesn't sink all the way to the NFL's, it's still going in that direction.
by SMQ on
Feb 19, 2008 1:03 PM EST
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Failing to account for a key difference
By all means, pile on about the out-of-bounds change. That one is braindead. But I don't see any reason to believe the play clock will make a difference of more than two or three plays, at the very most.
by SpartanDan on Feb 20, 2008 1:16 AM EST 0 recs







