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Maybe 'Hate' Is Too Strong a Word

But not by much.

The NCAA Rules Committee enacted a series of clock changes last week:

In an attempt to produce more plays and points in a shorter game, the rules committee went back to the drawing board and on Wednesday recommended a few changes for the upcoming season.
[...]
The first is the implementation of a 40/25-second play clock, similar to that of the NFL. At the end of every play, the 40-second clock will start, which is the rule in the NFL. The old college rules featured a 25-second clock that did not start until the officials marked the ball ready for play. On a change of possession, the first play will be run on a 25-second clock.
[...]
The rules committee made another recommendation that will certainly shorten the game.

After a player runs out of bounds and the ball is made ready to play, the official will start the game clock. Under the old rules the game clock would not start until the ball was snapped. This new rule will not apply in the final two minutes of the first half and the final two minutes of the game.
- - -
[Emphasis added]

The immediate backlash on this site and around the `sphere was unequivocal and severe: more seconds on the play clock equals fewer plays and less scoring. Quit stealing our football! After a weekend and a few dissenting commenters, though, the loyal opposition is beginning to melt, quickly: Mssr. Swindle initially trashed the change at EDSBS, but today delivered not only a hedge based on an NCAA spokesman's insistence that the new rules will result in more plays, but later an outright retraction. Brian Cook, reading said NCAA response, also posited that purist anger is misplaced:
The committee is suggesting that the average time before the ball is spotted and the clock wound is greater than 15 seconds in college football. Therefore this change will actually remove dead time between plays, not heighten it. This seems improbable at first blush, but they've got a study and we don't.

So is this believable? Actually... yeah. Late, unlamented Rule 3-2-5e was so universally despised that you could be forgiven for thinking the rule's actual name was "Hated Rule 3-2-5e," and coaches were at the forefront of said hatred. Why would they suddenly change course just a year later? If they've done this study and they think the results are valid, this appears to be away to appease the ever-ravenous needs of TV without slicing games.
- - -

There are several dubious assumptions there, namely that college officials took more than 15 seconds on average to spot the ball and start the play clock after each play. For now, we'll focus on the argument that the new rules won't reduce the number of plays. We can do this by comparing college results in this area to results in the NFL, on which the new NCAA rules are modeled. Based on its regular season statistics, the so-called 40/25 clock in the pros led to a demonstrable slowdown last year compared to the 25-second clock in the college game:
Plays Per Game, NFL vs. NCAA Bowl Subdivision (2007)
Games* Plays Plays Per Team/Game Seconds Per Play
FBS 1,504 108,194 71.94 25.02
NFL 512 32,133 62.76 28.68

* - For mathematical purposes (and because of games vs. I-AA teams whose stats are not included), this is the sum of all games played by all teams in the FBS and NFL, not the number of actual head-to-head matchups.
- - -
There is no reason to believe the college numbers won't resemble the pro numbers under the same conditions. The kids might have less incentive to hurry, actually, if they're a big underdog, or if there is confusion that takes a few extra seconds to sort without the benefit of an offensive coordinator barking directly into the quarterback's helmet. If the 40-second clock is a wash (I don't think it will be), the new out-of-bounds rule will have a clock-shaving effect akin to the NFL's practice of running the clock after first down plays, with the same end result: fewer plays. It will also be much easier for offenses with a late lead to bleed the final minutes to death; NFL teams now can kneel down beginning all the way back at the two minute warning if the defense is out of timeouts, as the Saints have done on a couple of occasions under Sean Payton.

In summary: still no good.
- - -

Three seconds per snap or nine snaps per team may not seem like a significant difference, but week after week, a loss of 18 total plays per game will work out to about two-and-a-half or three possessions per game down the drain. That will probably be worth a decline of about 4-5 points every week, if the similar losses under the dreaded 3-2-5e are any indication. Any guess that the 40/25 clock will somehow increase plays is based on teams moving to the line quickly - "on consistent pace of play," in the words of the NCAA rep who responded to Orson's readers - but there is no incentive for offenses to take any less time than the rules afford. There's no way to predict the future with certainty, but the data from our "control group" (the NFL) indicates the number of plays will go down.

Aside from the incremental loss of football and increase in standing around, the larger point is that there is no problem with the existing rules. If games were too long (they're not), the culprit isn't the clock. The culprit is increased commercialization. Obviously, advertising isn't going anywhere; its expansion is natural as the game becomes more popular and more profitable. But its expansion at the expense of the game is insulting. The rules are not the problem. Market if you must, but consumers have the right to draw the line when the product is carved to suit the advertising.

Update [2008-2-19 8:10:17 by SMQ]: The Wiz and CFB Stats look at the network data and reach the same conclusion: the rules are not the problem. If there is a problem, that is, which there is not.

0 recs  |  Comment 10 comments

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Just checking here...
... but do your numbers exclude plays in overtime? College overtime rules are radically different than the NFL's, and almost without fail result far more plays after then end of regulation.

by drothgery on Feb 18, 2008 9:54 PM EST reply actions   0 recs

No
There's no way to do that without going game-by-game through hundreds of games. Proportionally, over that many games, the impact would be very little.

by SMQ on Feb 18, 2008 10:37 PM EST up reply actions   0 recs

Dubious assertions
Disputing this: There is no reason to believe the college numbers won't resemble the pro numbers under the same conditions.

But the conditions aren't the same, at least, not quite.  CFB will still stop the game clock until the ball is marked "ready for play" following first downs, a rule that does not exist in the NFL and that will serve to slow down the college game slightly.

Beyond that, the NCAA and NFL will have virtually the same timing rules (exception: the NFL stops the game clock until the next play's snap in the final two minutes of the first half and final five of the second half.  In college, it's the final two minutes of each half.)

Consequently, because of the 5-10 seconds added on each in-bounds first down in the college game, there should be slightly more plays in college.  

by Jon Marthaler on Feb 19, 2008 2:05 AM EST reply actions   0 recs

Re: dubious assertions
"...the NFL stops the game clock until the next play's snap in the final two minutes of the first half and final five of the second half.  In college, it's the final two minutes of each half."

I have never seen the NFL or college stop the game clock in the final two minutes outside of the usual situations (out of bounds, incomplete pass, first down in college) - the clock runs out on teams scrambling to get off the final play on a regular basis. The only existing provision inside of two minutes is the NFL's rule re: out of bounds plays: in regulation, the clock starts again on the spot, but inside of two minutes remains stopped until the next snap. The new college rules are identical to the NFL rules.

"Consequently, because of the 5-10 seconds added on each in-bounds first down in the college game, there should be slightly more plays in college. "

The NCAA's assertion is that it takes 15 seconds or more to spot the ball after a down. If it's only 5-10 seconds (I think you're right about that estimate), there will be demonstrably more time between plays with an automatic 40-second clock than the delayed 25-second clock. This is the main reason I think there are around 18 fewer plays in NFL games.

As it stands, the only significant difference in NFL and NCAA rules under the new provisions is the stoppage after first downs in college, which I think will be offset by the new out-of-bounds provision. There is no way starting the clock after out-of-bounds plays will not result in a reduction in snaps. If the number is 65 plays per team per game in the NCAA compared to 62 or 63 in the pros, the result is the same from the college perspective: it's a cut in the total number of plays.

The main crux of the argument is still that the 40-second play clock that runs immediately is the equivalent of the existing 25-second clock that doesn't run until the ball is set. I don't buy that yet.

by SMQ on Feb 19, 2008 8:07 AM EST up reply actions   0 recs

Clarification
Just to clarify - my point about the end of each half in the NFL vs. NCAA applies to plays on which the ball goes out of bounds.

I'm not saying that the rules changes will not result in fewer plays in college - they will - only that because of the first-down rule, college should still have more plays than the NFL.

by Jon Marthaler on Feb 19, 2008 3:57 PM EST up reply actions   0 recs

First Downs
I think your are failing to account for the effect of first downs.  Presumably after a first down it takes more than 15 seconds to spot the ball and set the chains.  In the NFL that's time that goes off the clock, under the new college rules, it appears that the play clock will start at 25 seconds just like normal.  If there are 30 first downs in a game (just a guess, i don't know what the average is) that's at least 450 more seconds for a total of 18 more plays a game, or nine per side.  

I don't think we're going to see significantly less plays under the new rules.  Maybe a few less due to out of bounds rule changes, but will not be as bad as the horrible kickoff rules.

by LandonC on Feb 19, 2008 11:51 AM EST reply actions   0 recs

No matter what research is put into this...
nobody is truly addressing the elephant standing in the room.

The problem is the networks and the cutaways after every blessed play.  If the NCAA and the Networks really want to shorten the games they need to be the ones to do it.  You can't regulate a kid running out of bounds for more time.   Or a spike to stop the clock.  Teams are going to find a way to slow down the clock.  Do you think a team down by 4 with 58 seconds left gives a flying flip that they're making you miss the rerun to Grey's Anatomy.  Or your local news?

There is no other answer here.  The networks are pointing to the NCAA to fix their own problem and are left w/ 4 fingers pointing back at their selves.

 

by ThreeNout on Feb 19, 2008 12:23 PM EST reply actions   0 recs

Different styles of offense
SMQ, I think you may be missing an important factor that affects the "speed" of the FBS games versus the NFL games: style of offense.  Correct me of I'm wrong, but don't a significantly higher percentage of offenses run the spread/shotgun/no huddle in College than in the NFL?  This difference alone would make a difference of nine plays per game: It means that there a fewer rushing plays (clock stops on incomplete passes), and the snap is often taken with 10+ seconds left on the play clock.

I don't think this is gonna be as big of a difference as people (you) think.

How many months 'til Football season starts?!

by BigMOman on Feb 19, 2008 12:39 PM EST reply actions   0 recs

Styles are not very different in run:pass terms
NFL offenses pass more often as a percentage of total plays. Twenty-seven of the 32 teams in the league last season passed more often than they ran, and there have been seasons in the past few years where every team passed more often than it ran. It's closer to 50-50 in college - for all the pass-happy teams like Texas Tech and Hawaii, there are teams like Navy, Air Force, West Virginia, Illinois etc. who run way more often than they throw.

And the clock only stops on incomplete passes. Completion percentages in college and the NFL are nearly identical.

Again, the effect of an NFL-style clock is NFL-style clock management. Even if the play clock doesn't reduce the number of plays (which I don't concede) the out-of-bounds rule ensures a decrease. If the number doesn't sink all the way to the NFL's, it's still going in that direction.

by SMQ on Feb 19, 2008 1:03 PM EST up reply actions   0 recs

Failing to account for a key difference
The NFL doesn't stop the clock to move the chains. Assuming 10 seconds per first down here (probably slightly on the conservative side, if anything), that's a solid 5+ minutes of extra clock in the college game, which if added to the NFL clock would result in an extra 10+ plays. So of course a college game, as it stands, is going to have more plays. In fact, adjust for the effect of that rule and college games have no more (and possibly fewer) plays than the NFL would.

By all means, pile on about the out-of-bounds change. That one is braindead. But I don't see any reason to believe the play clock will make a difference of more than two or three plays, at the very most.

by SpartanDan on Feb 20, 2008 1:16 AM EST reply actions   0 recs

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